

“MASTERPIECE! Inside is a 2D puzzle platformer that builds upon what made Limbo great, and in fact builds something greater.” It has received critical acclaim for its moody art style, ambient soundtrack and unsettling atmosphere.

Basically, if you enjoyed games like “Another World” (also called “Out of This World”) or perhaps the very first “Prince of Persia” on PC, then this game is for you!! There were certainly times that I felt “stuck” and I eventually “cheated” by watching bits of walkthrough videos, but it was at no fault of the developers of the game-I was really just too lazy and/or impatient to figure things out.Hunted and alone, a boy finds himself drawn into the center of a dark project.ĭiscover Playdead's unique indie adventure game Inside, a dark, narrative-driven platformer combining intense action with challenging puzzles. I do expect that this game has a very narrow target market.

You could even use just one finger (or thumb) if you wanted to-though it’s easier to use two. In fact, I felt the controls for the iOS mobile version were nearly flawless for what the game is. I read reviews about it saying that the controls were frustrating at times but I did not experience that. I am a game developer myself and while I will acknowledge that some of the art and graphics of Limbo inspired some that in my first game “Rubberband Stan,” I never actually played Limbo. I hope you enjoy the game as much as I am! However, this is a minor annoyance rather than a game-breaker. I feel like an option to have a small directional pad in the corner of the screen would be easier. But there are times when you need to get close to harmful items to move them, but you accidentally nudge too much and end up dying. To move, you slightly drag your finger in the direction you want to move. My ONLY complaint is that the controls feel too touchy. I’ve only been playing for less than two hours, and I’m in love with the game. It’s not red blood and gore, but you definitely have moments where you say, “oh wow.” I mean like, “caught in a bear trap with blood splattering” die. Now, I don’t mean die like “oops I messed up and have to go back to try again. The difference here is that Limbo takes it one step further and let’s you die.

If you’ve played Unravel, you’ll notice a lot of similarities in Limbo a cute character in an unknown world, solving puzzles to progress through the beautiful, dream-like landscape.
